Posts Tagged ‘project update’

To provide a better context for future project updates, I’m going to post a few overviews of some of the major projects I’m working on. Here’s today’s project:

Ballistic: A Modern Tactical Roleplaying Game

Ballistic is my attempt to create a gaming system that incorporates the flexibility of systems like d20, but is streamlined enough to provide quick setup, and fast gameplay. The impetus for this project was my desire to play an RPG that could accurately reflect the feeling of action films. Attempting to play a game based on something like James Bond or Die Hard would be difficult with d20 because of all the extensive stats and rules players need to remember, and working with that system would slow down the gameplay to the point where it loses the intensity those films have.

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Howdy all, and thanks for checking out my new blog!

For those who don’t know me, hello, my name is Robert, but while you’re here, you can call me the Ninja Jedi. Want to get to know me a bit better? Check out the about page, that’s what it’s there for.

The Ninja Jedi is guaranteed to be at least 75% more entertaining and more than 50% less depressing than my old blog. What’s on tap here will be a variety show of my art, stories, project updates, and my general musings on any number of other miscellaneous topics. I’ll be aiming for a roughly weekly posting schedule, but I’ll probably be straying from that, either posting more or less frequently depending on what’s going on with my life in the real world.

To start with today, I’ll be sharing my list of projects, and their current status. My active projects will also be listed on the “Projects’ Status” page linked on the top menu, and when I note an update here in a post, I’ll update that page as well.

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